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News & Events > Press Releases 2002

Dec. 11, 2002 - Paris, France

For Immediate Release -
Category : Interactive 3D Applications / Technology

VIRTOOLS takes advantage of Intel's Hyper-Threading technology

VIRTOOLS™, market leader in the world of interactive 3D development solutions, has optimized its technology to make use of multi-threading and thus takes advantage of Intel's Hyper-Threading Technology. VIRTOOLS™ also created a proof-of-concept demo for Intel to showcase the benefits.

VIRTOOLS™ has optimized its technology to make use of multi-threading. VIRTOOLS™ used multi-threading to allow the processing of more particle systems and dynamic shadows. Particle systems are often used in 3D environments to simulate special effects like fire, smoke, and lasers. Particle systems are typically computationally intensive. Dynamic shadows are computed by the CPU to give realistic shadows in 3D environments. Intel’s Hyper-Threading technology allows the realization of VIRTOOLS™ multi-threading optimizations.

VIRTOOLS™ and Intel worked together to produce Particle Arena, a showcase demo that showcases VIRTOOLS™ multi-threading optimizations and Intel’s Hyper-Threading technology.

Intel and Virtools have been cooperating since 1998, to enable Virtools' technology for the latest Intel Architecture and continue providing clients with cutting-edge solutions. In the most recent endeavor, Virtools optimized its software solutions for multi-threading and therefore game studios using Virtools Dev can take advantage of Intel's Hyper-Threading.


Virtools: Technological Solutions and Content Creation

Virtools' in-house studio also worked with Intel to create a demo designed to highlight Hyper-Threading for Intel® Pentium® 4 processors.

The production team focused on particle effects to show how Hyper-Threading significantly improves performance. The result is the Particle Arena, in which two opponents engage in a visual battle of wits to win a duel with particles.

Characters are built from primitive 3D shapes such as cubes, spheres and cones. Players customize the upper body and lower body, serving respectively as the attack and defense system. With specific particle behaviors for each 3D component, new combinations are created each time characters enter the Arena. When the round begins, characters spar using their particle effects and defend by deflecting incoming particles, until one opponent overpowers the other.

The application was created in less than a month, with a 3-person production team. Virtools' open architecture made it possible for the scripting and media production to be done in parallel, increasing productivity and letting the designer test gameplay throughout the entire production cycle.

"Virtools Dev 2.5 seemlessly delivers the performance boost offered by the Pentium(r) 4 Processor based systems supporting Hyper-Threading Technology directly to 3D content developers." says Erik Steeb, Intel’s Director of Marketing EMEA, "Virtools Dev 2.5 with support for Hyper-Threading Technology allows 3D content developers to focus on their application and still get great performance from the latest Intel Technologies."

"We are proud to have optimized our technology for multi-threading so clients can benefit from Intel's innovative Hyper-Threading” says Bertrand Duplat, President and CTO of Virtools, “We're also extremely pleased that Intel extended our collaboration by asking us to create content to demonstrate the technology's prowess. Both our core development team and our production studio were involved – proving Virtools' ability to put our know-how to work and provide global solutions."

For more Information: http://www.virtools.com/applications/technology-intelarena.asp


About Virtools™
Founded in 1993, Virtools™ enables Global 2000 companies and their integrators, as well as game studios, to develop and deploy 3D applications with game-like interactivity. Costs and timeframes are kept under control through a scalable set of software and server-based solutions that reduce the risks associated with developing interactive applications.

France Telecom are among the growing number companies that have benefited from Virtools technology. Using Virtools, clients reduce development costs and increase interactivity. Virtools software is used by online and offline game development studios such as: Electronic Arts, Microids, Microsoft Ensemble Studios, Warner Bros Online, Blue Fang games and Ubisoft.

More information at: http://www.virtools.com

About Intel

Intel, the world's largest chip maker, is also a leading manufacturer of computer, networking and communications products. Intel and Virtools have been cooperating since 1998 to optimise Virtools’ applications on the latest Intel Architecture.

More information at: http://www.intel.com

Press contacts

Julie Ercolani
Virtools SA
93 rue Vieille du Temple
75003 Paris
Tel: +33 1 42 71 46 86
Email: ercolani@virtools.com


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